AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games on iOS in Peru Q1 2024
In Q1 2024, the top 5 sandbox-like games on iOS in Peru showcased varied trends in weekly downloads, revenue, and active users, with notable performances from Roblox and Minecraft.
Throughout the first quarter of 2024, the top 5 sandbox-like games on iOS in Peru exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Roblox experienced fluctuating weekly revenue, peaking at approximately $19.9K in the week of February 5th. Weekly downloads saw a decline from 6.1K in the first week of January to 2.6K by mid-March, before rebounding to 4.2K by the end of the quarter. Active users remained relatively stable, starting at 46.9K and ending the quarter at 45K, with minor fluctuations throughout.
Minecraft had more modest weekly revenue, reaching around $1K during the week of January 8th, but mostly hovered between $700 and $900. Downloads remained steady, averaging around 60 to 70 per week. Active users showed a slight decline from 12.7K at the start of January to 11K by early March, before slightly increasing to 11.6K towards the end of March.
ZEPETO: Avatar, Connect & Live saw weekly revenue rise to approximately $335 by the end of February, with a consistent range of $200-$300 throughout the quarter. Weekly downloads ranged from 75 to 134, peaking in early February. Active users remained relatively stable, fluctuating between 1.4K and 1.6K.
PK XD: Fun, friends & games had weekly revenue peaking at around $310 in the first week of January and stabilizing between $160 and $280 for the rest of the quarter. Downloads exhibited a notable drop from 311 in early January to 90 by mid-March, before climbing back to 313 by the end of March. Active users started at 3.1K and ended at 3K, with minor fluctuations throughout.
IMVU: 3D Avatar Creator & Chat experienced varied weekly revenue, peaking at $302 in early January and fluctuating between $120 and $250 for the remainder of the quarter. Downloads ranged from 37 to 102 weekly, with a peak in mid-January. Active users showed an upward trend, beginning at 805 and rising to 1K by the end of March.
For more detailed insights and trends, visit Sensor Tower.